The maker of
“I love making games so much I forget to breathe”Gustav Hagerling
FOCUS ON GAMEPLAY
The focus is always on the end product – what our players play. Not to say workflows aren’t important, but they should lead to a better game in the end.
There is so much to be gained from sharing what you do with the world. Building a community and bringing in new perspectives is what makes the game the best it can be.
SHORT DEVELOPMENT CYCLES
How do you know if a game is any good? It has to be played by players. The quicker a game can be played the quicker you will know how great it is.
Let the player play the game how they like. For this localization, mod-support and multiplatform support is crucial.
The best ideas are formed when different perspectives comes together.
Ownership and flexibility is incredibly important when working with games. Every member is important and they should feel pride in what they do. To achieve this we will aim to have small teams that work tightly together.